I am a finance programmer trying to find my way into game programming. I am learning the ropes using Microsoft's XNA game studio and releasing titles through Xbox Live Indie Games.
Sunday, November 21, 2010
Enemies on screen for Barrage
Random enemy generators just don't seem to work too well with a side scrolling shooter. It looks like I may have to go back to my original method of loading the enemies from a flat file. I will also need to work on adding obstacles that the player must avoid. While I find it fun and interesting to tackle theses problems I really wish I could find better examples of how others have done this. I'm sure that the methods I am using are not the best but they get the job done. Microsoft has great starter kits that explain a lot about getting your game started but it seems a bit lacking in tutorials that deal with this stuff. Time to put the nose to the grind stone and figure out my own method.
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment